Passport
Immutable Passport is the best way for your game to onboard web2 and web3 users simultaneously.
What's in the “Unity Passport” section?
This section covers the setup and implementation details of each of the available methods in the Unity Passport package.
Audience: Game DevelopersFeature | Description |
---|---|
Setup | Set up the package, register your game and initialise Passport |
Login | Implement Passport login functionality |
Logout | Implement Passport logout functionality |
Initialise provider and connect wallet | Initialise the zkEVM provider and connect the user's wallet |
Send transactions | Send transactions on the Immutable zkEVM network |
Signing messages | Sign EIP-712 formatted messages |
Logging | Configure logging levels and sensitive data redaction |