Orderbook
The Immutable Unity Orderbook package enables seamless on-chain trading directly within your game, eliminating the need to redirect gamers to external marketplaces via a browser. When integrated with the Unity Passport package, developers can create, fill, and cancel orders, enabling gamers to buy and sell digital assets effortlessly.
While not all features from the TypeScript Orderbook are available yet, the Unity version closely follows the TypeScript documentation.
⚠️Warning
This package is in alpha and may be unstable.
Features
Feature | Use-Cases |
---|---|
Create orders - listings | Effortlessly list an NFT for sale at a fixed price directly from your inventory screen, enabling seamless transactions within the game. |
Fill orders | Purchase an NFT at the listed price directly within the in-game marketplace, allowing gamers to enhance their collection without leaving the game. |
Cancel orders | Easily cancel an active order within the game, providing gamers with flexibility and control over their listings. |
Explainers
Explainer | Summary |
---|---|
Fees | Explain how fees are constructed in the orderbook |
Order statuses | Explain how different order statuses work |